Phd Thesis Chapters
- 1. Introduction - Pumping up the Jam - Facilitating participant collaboration and agency in creating code-based retro games
- 2. Literature Review
- 3. Theoretical Framework
- 4. Methodology
- 5. Findings - Design Narrative
- 6. Findings - Game Design Patterns
- 7. Findings on RQ3
- Conclusions
- 9. Appendices
- 10. Glossary
- 11. Drama Process to Facilitate Learner Agency